terça-feira, 31 de janeiro de 2012

segunda-feira, 30 de janeiro de 2012

Lay out for Coke (McCann 1983)

Long before the computers, the brushes and gouache, ecoline and oil ruled the illustration's world.
This is a lay out of coca-cola to be approved by the client. Circa 1983.

After I left the Fine Arts School in 1978 I went to work as an illustrator for Ad agencies.
This is one of my works at that time...

Muito antes dos computadores, os pincéis, as tintas guache, ecoline e óleo reinavam na ilustração publicitária.
Esta imagem é para um layout da coca-cola a ser aprovado pelo cliente. 1983

Após deixar a EBA em 1978 comecei a trabalhar como ilustrador em várias agências de publicidade e este é um dos raros trabalhos que tenho daquela época...(Plestossauro, talvez?...) ;)

sábado, 28 de janeiro de 2012

sexta-feira, 27 de janeiro de 2012

quinta-feira, 26 de janeiro de 2012

segunda-feira, 23 de janeiro de 2012


Modeled with 3D Max and renderized with Mental Ray.

These are old works but I like them very much, not for the technically perfect image
but these works have a certain special mood and are nice to be seen...
Some great photos were made by pin holes cameras,
so are these images created with Max 3.0 and 5.0... ;)

quinta-feira, 19 de janeiro de 2012

quarta-feira, 18 de janeiro de 2012

Old Cups

Modeled with 3D Max and renderized with Mental Ray.
Window shader from Jeff Patton.

segunda-feira, 16 de janeiro de 2012

terça-feira, 10 de janeiro de 2012

Another wire...

The socks, shirt and short were modeled in Mudbox level 6.
The earth was in level 2.
The rest of the scene were modeled in 3D Max.